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For tutoring please call 856.777.0840 I am a registered nurse who helps nursing students pass their NCLEX. I have been a nurse since 1997. I have worked in a. Because equipped weapons do not take up space in the inventory, it is still recommended to equip a secondary weapon while wielding a two-handed primary weapon. Weapons can have different magical Weapon upgrades and Weapon modifiers on them. For details on how weapons inflict damage, see Damage. For lists of available weapons, see Category:Weapons.
Perfect is an unofficial term used to describe items with the maximum possible stats, specifically:- Weapons: Maximum damage and an attributerequirement of no more than 9.
- In the case of a weapon that does not have an inscription slot (uninscribable or 'old school'), they must have an inherent modifier with the maximum value as well.
- Inherent bonuses: e.g. Energy +10 on a staff would be perfect, Energy +7 would not.
- Inscriptions: e.g. Don't Fear the Reaper causing Damage +20% (while Hexed).
- Weapon upgrades: e.g. an of Fortitude weapon upgrade adding +30 health.
Armor[edit]
The perfect armor rating values for each profession's basic armor are :
- 80 armor rating
- Warrior
- Paragon
- 70 armor rating
- Ranger
- Assassin
- Dervish
- 60 armor rating
- Monk
- Necromancer
- Mesmer
- Elementalist
- Ritualist
Weapons[edit]
The perfect stats for each class of weapon (unless noted, the figures represent damage range) are as follow :
Name | Perfect |
---|---|
Axe | 6-28 |
Daggers | 7-17 |
Hammer | 19-35 |
Scythe | 9-41 |
Sword | 15-22 |
Name | Perfect |
---|---|
Bow | 15-28 |
Spear | 14-27 |
Staff | 11-22, HSR 20%, Energy +10 |
Wand | 11-22 |
Name | Perfect |
---|---|
Focus item | Energy +12 |
Shield | 16 armor rating |
Perfect weapons generally require a rank of 9 or higher of the appropriate attribute to be considered perfect, with 9 being considered 'perfect' as a requirement. On very rare occasions the requirement can be 8 or as low as 7. However, such weapons will not output perfect damage with an attribute rank less than 9. See damage calculation for details.
Weapon upgrades[edit]
Weapon upgrades have a maximum value to their benefit.
- See also: List of weapon upgrades.
Pre- and suffixes[edit]
Name | Perfect |
---|---|
Furious | 10% |
Sundering | 20% |
Adept | 20% |
Defensive | 5 |
Hale | 30 |
Insightful | 5 |
Swift | 10% |
Vampiric | 5 (on Hammer, Bow, and Scythe) 3 (on Axe, Sword, Dagger, & Spear) |
Zealous | 1 |
Name | Perfect |
---|---|
of Defense | 5 |
of Shelter | 7 |
of Warding | 7 |
of Enchanting | 20% |
of Swiftness | 10% |
of Aptitude | 20% |
of Fortitude | 30 |
of Devotion | 45 |
of Endurance | 45 |
of Valor | 60 |
of <Attribute> | 20% |
of Mastery | 20% |
of Quickening | 10% |
of <Creature Type> slaying | 20% |
of Memory | 20% |
Inscriptions[edit]
Name | Perfect |
---|---|
'Strength and Honor' | 15% |
'Guided by Fate' | 15% |
'Dance with Death' | 15% |
'To the Pain!' | 15% |
'Brawn over Brains' | 15% |
'Too Much Information' | 15% |
'Vengeance is Mine' | 20% |
'Don't Fear the Reaper' | 20% |
'Don't Think Twice' | 10% |
'I Have the Power' | 5 |
'Let the Memory Live Again' | 10% |
'Aptitude not Attitude' | 20% |
'Seize the Day' | 15 |
'Hale and Hearty' | 5 |
'Have Faith' | 5 |
'Don't Call it a Comeback!' | 7 |
'I am Sorrow' | 7 |
'Serenity Now' | 10% |
'Forget Me Not' | 20% |
'Live for Today' | 15 |
'Faith is My Shield' | 5 |
'Ignorance is Bliss' | 5 |
'Life is Pain' | 5 |
'Man for All Seasons' | 5 |
'Survival of the Fittest' | 5 |
Name | Perfect |
---|---|
'Might Makes Right' | 5 |
'Knowing is Half the Battle' | 5 |
'Down But Not Out' | 10 |
'Hail to the King' | 5 |
'Be Just and Fear Not' | 10 |
'Luck of the Draw' | 20% |
'Sheltered by Faith' | 2 |
'Nothing to Fear' | 3 |
'Run For Your Life!' | 2 |
'Master of My Domain!' | 20% |
'Not the Face!' | 10 |
'Leaf on the Wind' | 10 |
'Like a Rolling Stone' | 10 |
'Riders on the Storm' | 10 |
'Sleep Now in the Fire' | 10 |
'Through Thick and Thin' | 10 |
'The Riddle of Steel' | 10 |
'Swift as the Wind' | 20% |
'Fear Cuts Deeper' | 20% |
'Strength of Body' | 20% |
'Cast Out the Unclean' | 20% |
'Pure of Heart' | 20% |
'Soundness of Mind' | 20% |
'Only the Strong Survive' | 20% |
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Weapons(edit) | ||
---|---|---|
Requirement • Swapping • Bonus | ||
One-handed | Melee: Ranged: | Axe • Sword Spear • Wand |
Two-handed | Melee: Ranged: | Daggers • Hammer • Scythe Bow • Staff |
Off-hand only | Focus • Shield | |
Types | Caster • Martial | |
Upgrades | Bundles • Components • Inscriptions Rewards • Inherent modifiers • Perfect 20/20 • 40/20/20 • 40/40 |
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